Archive for abril 2016
Individual Goals (25/04)
By : UnknownIndividual Goals (25/04)
Individual Goals - Rodrigo França Martins
My individual goals until next class are:
- Start Inventory Menu- Implement a tribe node
- Implement a Landscape node
- Improve Resource node
- Start player's sprite
Individual Goals 25/04/2016
By : UnknownMy individual goals until next class are:
- Implement the Buildings Menu
- Map generating algorithm
- Base Background (Design)
- Base Icons (Design)
Individual Goals (22/04)
By : UnknownMy individual goals until next class are:
- Finish the menu stats- Show, during the battle the player stats
- Implement a tribe node
- Implement a Resource node
- Preform the prototype's tests with the focus group
Note: All team members have the same goals due to the lack of computers to work in parallel.
Individual Goals (22/04)
By : UnknownIndividual Goals (22/04)
Individual Goals - Rodrigo França Martins
My individual goals for this week (22/04) were:
- The battle gameplay is almost done
- The path (between nodes) is almost done
- The beta version of the map menu is completed
- Show, during the battle the player stats
- Implement a tribe node
- Implement a Resource node
- Preform the prototype's tests with the focus group
- The path (between nodes) is almost done
- The beta version of the map menu is completed
My individual goals until next class are:
- Finish the menu stats- Show, during the battle the player stats
- Implement a tribe node
- Implement a Resource node
- Preform the prototype's tests with the focus group
Individual Goals (15/04)
By : UnknownIndividual Goals (15/04)
Individual Goals - Rodrigo França Martins
My individual goals for this week (15/04) were:
- I started to prepare the prototypes
- I started to create the map menu (nodes and paths)
- I will start to create the battle gameplay
Individual Goals
By : UnknownMy individual goals for this week (11/04) are:
- Define the game arquitecture.
- Create the game interface.
- Start the software game development
Individual Goals (04/04)
By : UnknownIndividual Goals - Rodrigo França Martins
My individual goals for this week (04/04) are:
- Continue to learn Cocos2D and SpriteBuilder framework (Star to implement classes)
- Brainstorming with part of the focus group to settle the final prototype
- Prepare and perform the workshop with the focus group
- Defining the game concept and continue the design work.
- Brainstorming with part of the focus group to settle the final prototype
- Prepare and perform the workshop with the focus group
- Defining the game concept and continue the design work.
- Create a UML
Individual Goals (28/03)
By : UnknownIndividual Goals - Miguel Rebocho de Oliveira
My individual goals for this week (28/03) are:
- Start creating some of the possible interfaces
- Define the game concept based on every prototype - Try to merge all focus users ideas and come up with the best solution
My individual goals for this week (28/03) are:
- Start creating some of the possible interfaces
- Define the game concept based on every prototype - Try to merge all focus users ideas and come up with the best solution